#MTBoS Mod: Mathalicious Edition

First, I’ll give you a little background.  In the past I have discussed my use of curriculum created by the online math education community known as the MathTwitterBlogoSphere (MTBoS).  I have already written about the use of and modifications for Fawn Nguyen‘s Visual Patterns and Christopher Danielson‘s Which Shape Doesn’t Belong.

So, I decided that what I can add to the community is to share how our classes are using the material from the MTBoS and how we are modifying it for students with disabilities.  This is the first post in the series I am calling #MTBoS Mod(ification).  The first subject of the series is the wonderful curriculum development website called Mathalicious.  If you haven’t seen or used the work of this website, please take a minute to go to the link and poke around, but then come back here to see what modifications we made!

So here goes…

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Humans vs. Zombies! (or How We Learned About the Coordinate Plane)

This week began our study of the coordinate plane.  I used the first lesson of Transition to Algebra’s unit 6 as a pre-assessment.  It proved that I needed to take a couple steps back and address many of the basic concepts relating to the coordinate plane (axes, integers, ordered pairs, quadrants, etc…) in a more direct way.  Our class goals are pulled from the Common Core State Standards Initiative:

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First, I used this game as an anchor for plotting ordered pairs, then the students did some individual practice on worksheets.  Today we played another game…

Humans vs. Zombies!

My very crafty assistant teacher, Ms. Avellino, took a game from a website and turned it into this… Continue reading